Units - Vehicles

Ground Vehicle Unit Stat Ranges

Version: 1.0 Date: October 28, 2025 Status: Production Ready

Ground Vehicle Core Traits

  • Low damage, high HP (tanks - opposite of Spaceships)

  • Module Focus: Weapons to increase damage, armor for even more defense

  • Ports: 2-4 (high customization capacity)

  • Internal Core: 1-2 RPT (self-sufficient, economy vehicles have 2 RPT)

  • Playstyle: Patient build-up platforms, investment pieces that grow stronger over time


Stat Range Table

Card Type
Category
Card Name
Cost
DMG
HP
Range
Movement
Links
Internal Core
Design Notes

GROUND VEHICLES

High HP, low base damage, high customization

Unit

Combat

Battle Tank

5-7

2-3

7-10

1-2

1

2

1 RPT

Weapon platform, scales with modules

Unit

Control

Disruptor

5-6

1-2

6-8

1-2

1

2

1 RPT

Shuts down abilities and networks

Unit

Defense

Fortress

6-8

1-2

10-12

1

1

2-3

1 RPT

Unkillable wall, highest HP vehicle

Unit

Resource

Harvester

4-6

1-2

6-8

1

1-2

2

2 RPT

Mobile economy generator

Unit

Support

Medic Vehicle

5-6

1-2

6-8

1

1

2

1 RPT

Mobile healing platform

Unit

Utility

Supply Carrier

4-5

1-2

5-7

1

1-2

2

2 RPT

Resource distribution, front-line economy


Version History

  • v1.0 (Oct 28, 2025): Initial Ground Vehicle stat ranges with core traits

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